This post is part of the meta-post My Second Life or how we are creating a new generation of Otakus. This post contains my opinions of the Second Life experience.
After reading an article in this weekendโs Globe and Mail, I got thinking about the Second Life craze. I was somewhat worried to read about the mother of a family escaping into a virtual world to do things that she couldnโt do in real life. This is just another step further into the problematic which stemmed from MMORPG, or Massive Multiplayer Online Roleplaying Games like Everquest or World of Warcraft.
Donโt get me wrong I love video games and I do play them from time to time. However, I never interact with other people online, even if I do have an XBOX 360. I just enjoy playing by myself. My favorite games are RPG like Elder Scrolls IV: Oblivion. The difference between these games and MMORPG is that you can put them down at any time and leave without thinking that you are missing something. With games like Second Life and the MMORPG, you always feel left out and need to be online as much as possible. You might have to schedule things with people in other time zones and be up at 03:00 AM in order to meet or play with them.
There is a difference between real life and online friends. You never really know the people online, because they could be anyone. A man could be pretending to be a woman etc. You never know.
I have read that companies, universities and other institutions are buying up virtual real estate in Second Life. It is quite surprising that this is actually happening. I heard about an island in Everquest being bought, divided and being resold in smaller plots. The cost of the original island? US35000$. It reminds of Tad Williams book Otherland.
Doesnโt anybody else see a danger in spending all your free time in a virtual world? We are creating a second generation of otaku, since most users of Second Life are in their early thirties. Second Life is just online dating gone amuck. Why would you want to go out to a club in Second Life when you could do the same in real life?
I put Second Life in the same basket as IM. Use them sparingly if ever. I already spend enough time in front of a computer and I donโt want to waste more time.
Naturally it is the architecture for the future of the web. It is like the Matrix from Cyberpunk. I will not be surprised that Second Life type games and MMORPG will lay the groundwork for an embryonic Matrix like internet.
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Relevant Posts
This post is part of a series on the Dangers of The Internet.
- Blog and Internet Psychosis
- World Of Warcraft Addictions
- How to Manage MMORG Addictions, Testimonials, Tips and tricks
- Information Addiction
This post is part of a meta-post. You can either go back to the original meta-post or navigate the next section through here.
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