Destiny 2: Iron Pain, the Saga Continues…

I totally ripped that title off from a Sir Dimetrious video, but it’s more of the same this week. There are 4 pinnacle drops that are easy to get when playing solo, they can be painful to get, especially if you’re playing freelance, but still worthwhile, as the Peacebond, a new stasis sidearm, which is really good.

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Destiny 2: The God Rolls of Season of the Splicer

The season is going on strong, and there was a bit of a lull until reset. TBH, I’ve been so busy raiding that I usually save the weekly story mission for around Thursday when I can play it by myself. The raid is satisfying. I’ve spent a lot of time in it, and I’ve gotten 17 28 clears so far. Here are some of the rolls I’m chasing from the Vault of Glass raid and this season.

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Destiny 2 S14: Season of the Splicer, Best Seasonal Weapons?

A new season of Destiny 2 launched a couple of weeks ago on May 10th. This new season launched with some differences. First of all, high stat armor is no longer available in the season pass. The season launched without a new “secret” exotic quest, like Harbinger or Presage. However, it launched with a “new” raid, Vault of Glass. There could still be a secret exotic waiting for us down the line. I hope so, because the two new exotic weapons of the season are kind of lackluster.

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Iron Pain: The Iron Banner Experience with no SBMM Destiny 2 S12

Since S11, SBMM in Destiny 2 has been limited to comp and elimination in order to lower queue times. This made a lot of PvP mains happy because they get to stomp lower skilled players. But how much fun is it?

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Destiny 2: Beyond Light Impressions & Grind

The new Destiny 2 expansion launched on November 10th. It introduced a “new” element called Stasis. It came after an extended season, s12 Arrivals, and after a long content drought. Did it live up to the hype and expectations? Read on to find out more.

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