Destiny 2: Beyond Light Impressions & Grind

The new Destiny 2 expansion launched on November 10th. It introduced a “new” element called Stasis. It came after an extended season, s12 Arrivals, and after a long content drought. Did it live up to the hype and expectations? Read on to find out more.

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Festival of the Lost 2020: We Made Your Least Fave Even More Grindy (Destiny 2 S11)

With Beyond Light delayed until November, we got another year of the Haunted Infinite Forest, which is basically a cut and paste event from the last few years. Good or bad? Probably average. But what I didn’t expect was for this to become even more grindy, thanks to having to farm Cipher Decoders in order to open 45 chests in at least 9 complete runs of the Haunted Forest.

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That Time I Spent Raiding Last Wish All Night and Got 2000 Voices (Destiny 2 Season of Arrivals S11)

About a month or two ago, I joined a new Destiny 2 clan. To say that the clans I’ve been in were somewhat lackluster (IMO) is an understatement. When you put a bunch of strangers together, you can end up with some strange drama. Believe me, I know. I used to run a Division 2 clan, which imploded.

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Destiny 2 Season of Arrivals S11: Iron Banner Misery

In the last few weeks, there’s been a dearth of content in Destiny 2. I’ve been playing less. I’ve been playing Ghost of Tsushima. There’s not much going on to be honest. I’m still farming for a god roll Ikelos SMG as well as a Falling Guillotine. They haven’t dropped yet, even though I’ve turned in hundreds of umbrals.

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Destiny 2 Season of the Arrivals: The Good, The Bad & Sunsetting

On July 7th, there was a major update to Destiny 2. The Ruinous Effigy questline was finally released. The evacuation questline started. Once completed, it allows you to unlock two ikelos weapons to farm from the prismatic recaster.

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Destiny 2 S11: Season of Arrivals

Last week, the new season of Destiny 2 launched. It brought a bunch of changes and we finally got rid of the idiotic seraph towers. How does the new seasonal activity compare? Let’s find out.

Hardcoded Victory & The Almighty Seal in Destiny 2: Season of the Worthy

So the end of the season was approaching pretty fast and to be honest, I sort of stopped playing the seraph tower event a long time ago. I must have played it a lot the first few weeks, but quickly got tired of it.

Destiny 2 S10: My Road to Revoker

Even as the best in slot kinetic sniper rifle, I actually had no real plans on trying to get it. But with the release of Trials of Osiris, it quickly became absolutely necessary, as the meta load out is Hard Light in the energy slot, and Revoker in the kinetic slot.

Destiny 2 S10 Season of the Worthy: Learning How to Snipe (By Going For Revoker)

This week was Season of the Worthy’s first Iron Banner. It featured the only ritual weapon of the season and some pinnacle bounties all done in the chaos of IB. I spent a lot of time playing, and finishing the quest on all of my 3 characters. I also decided to try to get Revoker since the kills in IB count for double. Revoker is the best in slot kinetic sniper rifle, and most used sniper in Trials of Osiris.

Destiny 2 S10 Season of the Worthy Power Grind: Grindy But Not That Bad?

I finally reached 1000PL over the weekend. I have to say that the grind was intense, but rewarding with most activities. It wasn’t as bad as grinding for Randy’s, but more than in the last 2 seasons. While many in the community are disappointed in the seasonal content, especially compared to the launch of Shadowkeep. To be honest, I’m not impressed, but I still have a lot of old quests to complete, as I have been playing only for less than a year.