Destiny 2 Beyond Light: Deep Stone Crypt Raid S12

While I wasn’t really ready to raid on day 1 of the release of the raid, 11/21, although I was close to 1230 light, I kept at it all week to make sure that I was near or on the hard cap before making any attempt. I had scheduled it for Saturday with a couple of mates.

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Destiny 2: Beyond Light Impressions & Grind

The new Destiny 2 expansion launched on November 10th. It introduced a “new” element called Stasis. It came after an extended season, s12 Arrivals, and after a long content drought. Did it live up to the hype and expectations? Read on to find out more.

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Festival of the Lost 2020: We Made Your Least Fave Even More Grindy (Destiny 2 S11)

With Beyond Light delayed until November, we got another year of the Haunted Infinite Forest, which is basically a cut and paste event from the last few years. Good or bad? Probably average. But what I didn’t expect was for this to become even more grindy, thanks to having to farm Cipher Decoders in order to open 45 chests in at least 9 complete runs of the Haunted Forest.

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That Time I Spent Raiding Last Wish All Night and Got 2000 Voices (Destiny 2 Season of Arrivals S11)

About a month or two ago, I joined a new Destiny 2 clan. To say that the clans I’ve been in were somewhat lackluster (IMO) is an understatement. When you put a bunch of strangers together, you can end up with some strange drama. Believe me, I know. I used to run a Division 2 clan, which imploded.

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Destiny 2 Season of the Arrivals: The Good, The Bad & Sunsetting

On July 7th, there was a major update to Destiny 2. The Ruinous Effigy questline was finally released. The evacuation questline started. Once completed, it allows you to unlock two ikelos weapons to farm from the prismatic recaster.

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Destiny 2 S11: Season of Arrivals

Last week, the new season of Destiny 2 launched. It brought a bunch of changes and we finally got rid of the idiotic seraph towers. How does the new seasonal activity compare? Let’s find out.

Guardian Games in Season of the Bounties: Grindy Grind Grind Grind

This season in Destiny 2 has turned into a bounty grind that has led many players to playing fatigue, ie getting bored out of their minds while playing this repetitive BS. I’m no stranger to this, as I took a break during S9 due the grind in S8 (Randy’s, Exit Strategy, etc).

It’s actually become bad enough for Bungie to address the situation in their TWAB. They are planning on changing from a seasonal model to something more akin with how the game was when Forsaken came out. I couldn’t be happier. But will it be enough? The plans are for Y4, and that’s still far away.

Destiny 2 S10: My Road to Revoker

Even as the best in slot kinetic sniper rifle, I actually had no real plans on trying to get it. But with the release of Trials of Osiris, it quickly became absolutely necessary, as the meta load out is Hard Light in the energy slot, and Revoker in the kinetic slot.

Destiny 2 S10 Season of the Worthy: Learning How to Snipe (By Going For Revoker)

This week was Season of the Worthy’s first Iron Banner. It featured the only ritual weapon of the season and some pinnacle bounties all done in the chaos of IB. I spent a lot of time playing, and finishing the quest on all of my 3 characters. I also decided to try to get Revoker since the kills in IB count for double. Revoker is the best in slot kinetic sniper rifle, and most used sniper in Trials of Osiris.

Destiny 2 S10 Crucible Meta: Hard Light OP?

With each new season of Destiny 2 comes a new sandbox, and each comes with slight adjustments. As such, each season has its own meta, a set of weapons that everyone will use when playing PvP. The new season came with a good buff for assault rifles (600-720 rpm). This meant that they would be used a lot more than previously.