Like many fans of CD Project Red, I preordered Cyberpunk 2077 a while ago. It must have been August. I was getting hyped for the release. The PR machine made it sound like an impressive RPG, putting The Witcher to shame. Amidst delays over delays, the game finally launched on December 10th 2020, and was met with utter disdain over its incomplete state.Continue reading “Cyberbug 2077: The Most Disappointing Game of 2020 (Cyberpunk 2077)”
It’s been a few weeks and I’ve played about 63 hours. I’ve wanted to play more, but haven’t had the time. I also appreciate how this game lets me completely disconnect from work and school. It makes me go offline. Well, that’s not true, but my FF tabs aren’t open, so I don’t read feeds, tweets, nor email, which is basically offline.
There is a fine line between being a Diablo-like game and something more of an RPG. There is no doubt that from time to time, DA becomes a little too much like Diablo¹, but the fact of the matter is that it’s more of a game like Oblivion.
Since last Friday, I have been playing Dragon Age: Origins. It’s been a while since I played any PC games, but this one was pretty interesting since it came from the makers of Massive Effect and Star Wars: Knights of the Old Republic, two games which thoroughly engrossed me.
This isn’t a review, I’ve just noted down my initial impressions on the game. I’m about 22 hours into the game and it has been challenging at times as well as frustrating. I’ve noticed a few bugs, but all in all, it’s a great experience.
Warning: These impressions include spoilers, so if you are planning on playing the game, be forewarned. I cover the Brecilian Forest missions here, so there are spoilers ahead.